Video Games

I have worked professionally on video/computer games since 1989. What started out as a hobby after school, turned into a full-time job rather fast.

So far there have been 119 projects that I have worked on and I hope I didn't forget any. That number seems to be a lot, but keep in mind that turn-around time during the pioneer days of the early ’90s was quite short for audio production. Often the games were almost done when the composer/sound designer got involved and then we had to catch up quickly since they wanted to have the thing out of the door as soon as possible.

Also, since multi-platform development was not as easily done as it is these days, the same game on a different system was usually a whole new project in terms of development time and resources.


2022

Fall Guys: Free To Play

SYSTEM: Nintendo Switch, PS4, PS5, Windows, Xbox

My Work: Producer for Media Tech / Epic Online Services

Developer: Mediatonic / Epic Games, Inc.
Publisher: Mediatonic / Epic Games, Inc.
(more info)


2019

Fortnite: Battle Royale

SYSTEM: Android, iOS, Mac, Nintendo Switch, PS4, PS5, Windows, Xbox

My Work: Associate Producer

Developer: Epic Games, Inc.
Publisher: Epic Games, Inc.
(more info)


2018

The Elder Scrolls Online: Summerset

SYSTEM: Mac, PS4, Windows, Xbox One

My Work: Assistant Localization Project Manager

Developer: ZeniMex Online Studios, LLC
Publisher: Bethesda Softworks LLC
(more info)

Prey: Mooncrash

SYSTEM: PS4, Windows, Xbox One

My Work: Assistant Localization Project Manager

Developer: Arkane Studio - Austin
Publisher: Bethesda Softworks LLC
(more info)

Prey: Typhon Hunter

SYSTEM: PS4, Windows, Xbox One

My Work: Assistant Localization Project Manager

Developer: Arkane Studio - Austin
Publisher: Bethesda Softworks LLC
(more info)


2017

Wolfenstein II: The New Colossus

SYSTEM: Nintendo Switch, PS4, Windows, Windows Apps, Xbox One

My Work: Sanitization Consultant

Developer: ZeniMax Sweden AB (MachineGames)
Publisher: Bethesda Softworks LLC
(more info)


2014

Skylanders: Trap Team

SYSTEM: Android, iOS, PS3, PS4, Wii, Wii U, Xbox 360, Xbox One

My Work: Sound Design (Contractor to David Levison)

Developer: Vicarious Visions, Inc.
Publisher: Activision Publishing, Inc.
(more info)

Touch Fish

SYSTEM: iOS

My Work: Video Production

Developer: Touch Factor Inc.
Publisher: Touch Factor Inc.
(more info)


2013

Marvel Heroes

SYSTEM: Mac, Windows

My Work: Voice Editing / Voice Processing (Contractor to David Levison)

Developer: Gazillion Entertainment, Inc.
Publisher: Gazillion Entertainment, Inc.
(more info)

Realms of Arkania: Blade of Destiny (Das Schwarze Auge: Die Schicksalsklinge)

SYSTEM: PC (Windows)

My Work: Music and Sound Design

Developer: attic Entertainment Software GmbH
Publisher: Gamestar / Webmedia
(more info)


2008

Second Life

SYSTEM: Mac, Windows, Linux

My Work: Independent Content Creator

Developer: Linden Research, Inc.
Publisher: Linden Research, Inc.
(more info)


2007

Lair

SYSTEM: Playstation 3

My Work: Audio Director

Developer: Sony Computer Entertainment America Inc.
Publisher: Factor 5
(more info)


2003

Star Wars Rebel Strike: Rogue Squadron III

SYSTEM: Nintendo GameCube

My Work: Sound Design, Video Production, Voice Editing

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)


2001

Star Wars Rogue Leader: Rogue Squadron II

SYSTEM: Nintendo GameCube

My Work: Sound Design, Video Production, Voice Editing, International Voice Editing

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)

Star Wars: Episode I: Battle for Naboo

SYSTEM: PC

My Work: Sound Design, Voice Production, Cutscene Production

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)


2000

Star Wars: Episode I: Battle for Naboo

SYSTEM: Nintendo 64

My Work: Sound Design, Voice Production, Cutscene Production

Developer: Factor 5
Publisher: Lucas Arts
(more info)

Indiana Jones and the Infernal Machine

SYSTEM: Nintendo 64

My Work: Sound Design, Voice Production

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)


1999

Resident Evil 2

SYSTEM: Nintendo 64

My Work: Music Conversion

Developer: Capcom Co., Ltd.
Publisher: Capcom Entertainment, Inc.
(more info)


1998

Tony & Friends - New Adventure

SYSTEM: PC

My Work: Music, Sound Design, International Voice Editing

Developer: Factor 5 / Rauser Advertainment
Publisher: Kellogg Company
(more info)

Star Wars: X-Wing Vs. TIE Fighter - Balance of Power Campaigns

SYSTEM: PC

My Work: German Voice Director / Voice Editor

Developer: LucasArts Entertainment Company LLC
Publisher: LucasArts Entertainment Company LLC
(more info)

Star Wars: Rogue Squadron 3D

SYSTEM: PC

My Work: Sound Design, Voice Editing, Animation

Developer: Factor 5 / Lucas Arts
Publisher: LucasArts Entertainment Company LLC
(more info)

Star Wars: Rogue Squadron

SYSTEM: Nintendo 64

My Work: Sound Design, Voice Editing, Cutscenes

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)


1997

Ballblazer Champions

SYSTEM: Sony PlayStation

My Work: Original Music Composed and Performed by, Cutscene Storyboards and Editing, International Voice Editing

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)

Star Wars: X-Wing Vs. TIE Fighter

SYSTEM: PC

My Work: German Voice Editor/ Audio Postprocessing

Developer: LucasArts Entertainment Company LLC
Publisher: LucasArts Entertainment Company LLC
(more info)


1996

Broken Sword: Baphomets Fluch (The Shadow of the Templars / Circle of Blood)

SYSTEM: PC, Playstation

My Work: German Voice Editor (Contractor for TextFarm)

Developer: Revolution Software Ltd.
Publisher: Virgin Interactive Entertainment, Inc.
(more info)

Wo ist Walter? - Im Zirkus

SYSTEM: PC

My Work: German Voice Editor (Contractor for TextFarm)

Developer: Imagination Pilots
Publisher: WarnerActive
(more info)

Sesamstrasse - Such- und Lernabenteuer

SYSTEM: PC

My Work: German Voice Editor (Contractor for TextFarm)

Developer: Text Farm
Publisher: The Learning Company

Star Wars: Rebel Assault II - The Hidden Empire

SYSTEM: Sony Playstation

My Work: Sound Design, Voice and Music Editing

Developer: Factor 5
Publisher: LucasArts Entertainment Company LLC
(more info)


1995

Nectaris

SYSTEM: PC

My Work: Music and Sound Design

Developer: Florian Strauch, Hudson Soft (Japan)
Publisher: Sunflowers Interactive Entertainment Software GmbH
(more info)

Tricky Quiky Games: Die Suche nach den verschollenen Seiten II

SYSTEM: PC

My Work: Music and Sound Design

Developer: ARGON Software
Publisher: Nestlé Deutschland AG
(more info)

Z

SYSTEM: PC

My Work: German Voice Editor (Contractor for TextFarm)

Developer: The Bitmap Brothers
Publisher: Virgin Interactive Entertainment, Inc.
(more info)

Shannara

SYSTEM: PC

My Work: German Voice Editor (Contractor for TextFarm)

Developer: Legend Entertainment Company
Publisher: Legend Entertainment Company
(more info)


1994

Animaniacs

SYSTEM: Nintendo GameBoy

My Work: Music and Sound Design

Developer: Factor 5
Publisher: Konami (America), Inc.
(more info)

Mega Turrican

SYSTEM: Sega Mega Drive (Genesis)

My Work: Additional Production and Support

Developer: Factor 5
Publisher: Data East USA, Inc.
(more info)

BiFi II: Action In Hollywood

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Art Department
Publisher: BiFi Roll
(more info)

Indiana Jones' Greatest Adventures

SYSTEM: Super Nintendo Entertainment System (SNES). Wii (Virtual Console)

My Work: Music & Sound Design - TROET SoundSystem

Developer: Factor 5
Publisher: JVC Musical Industries, Inc.
(more info)

Contra III: The Alien Wars (Probotector II)

SYSTEM: Nintendo GameBoy

My Work: Music and Sound Design

Developer: Konami Co., Ltd. / Factor 5
Publisher: Konami (America), Inc.
(more info)

Mr. Nutz: Hoppin' Mad

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: NEON Software GmbH
Publisher: Ocean Software Ltd.
(more info)

Software Manager

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: KAIKO
Publisher: Software 2000
(more info)

Software Manager

SYSTEM: PC

My Work: Music and Sound Design

Developer: KAIKO
Publisher: Software 2000
(more info)

Abenteuer Europa - SPD

SYSTEM: PC

My Work: Music and Sound Design

Developer: Ego Software
Publisher: Sozialdemokratische Partei Deutschlands
(more info)

Dino Park

SYSTEM: PC

My Work: Music and Sound Design

Developer: -
Publisher: Promotion Software

Tony & Friends in Kellogg's Land

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Rauser Advertainment GmbH, Factor 5
Publisher: Kellogg Company
(more info)

Tony & Friends in Kellogg's Land

SYSTEM: PC

My Work: Music and Sound Design

Developer: Rauser Advertainment GmbH, Factor 5
Publisher: Kellogg Company
(more info)

Hanse: Die Expedition

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: ASCON Software GmbH
Publisher: ASCON Software GmbH
(more info)

Anstoss: World Cup Edition

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: ASCON Software GmbH
Publisher: ASCON Software GmbH
(more info)

Anstoss: World Cup Edition

SYSTEM: PC

My Work: Music and Sound Design

Developer: ASCON Software GmbH
Publisher: ASCON Software GmbH
(more info)

Robinson's Requiem

SYSTEM: PC

My Work: German Voice Editor (Contractor for TextFarm)

Developer: Silmarils
Publisher: Silmarils
(more info)

Der Bauloewe

SYSTEM: PC

My Work: Music and Sound Design

Developer: Software 2000
Publisher: Software 2000
(more info)


1993

Karamalz Cup Eis Hockey

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Zeret / The Art Department
Publisher: Karamalz, Germany
(more info)

Super Turrican

SYSTEM: Super Nintendo Entertainment System (SNES)

My Work: Additional Production and Support

Developer: Factor 5
Publisher: Seika Corporation
(more info)

BiFi Roll: Snack Zone

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Art Department Werbeagentur GmbH, Touch of Magic
Publisher: BiFi Roll
(more info)

BiFi Roll: Snack Zone

SYSTEM: PC DOS

My Work: Music and Sound Design

Developer: Art Department Werbeagentur GmbH, Touch of Magic
Publisher: Bifi Roll
(more info)

Telekommando II: Das Telekommando kehrt zurueck

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: The Art Department
Publisher: Deutsche Telekom AG, Art Department Werbeagentur GmbH
(more info)

Anstoss

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: ASCON Software GmbH
Publisher: ASCON Software GmbH
(more info)

Anstoss

SYSTEM: PC

My Work: Music and Sound Design

Developer: ASCON Software GmbH
Publisher: ASCON Software GmbH
(more info)

Jaguar XJ220 (Unreleased)

SYSTEM: Super Nintendo Entertainment System (SNES)

My Work: Music and Sound Design (Conversion)

Developer: Core Design
Publisher: Core Design

Kraft Ketchup Connection (Unreleased)

SYSTEM: PC

My Work: Music and Sound Design

Developer: The Art Department, Ego Software
Publisher: -
(more info)

Kraft Ketchup Connection (Unreleased)

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: The Art Department, Ego Software
Publisher: -
(more info)

Caribbean Disaster

SYSTEM: PC

My Work: Music Conversion

Developer: Ikarion Software GmbH
Publisher: Ikarion Software GmbH
(more info)

Mad News

SYSTEM: PC

My Work: Additional Music

Developer: Ikarion Software GmbH
Publisher: Ikarion Software GmbH
(more info)

Freak Out

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Zeret
Publisher: Parsec Software - Worldwide
(more info)


1992

Apidya

SYSTEM: Commodore Amiga

My Work: Additional Design

Developer: Kaiko
Publisher: Play Byte
(more info)

Ramses

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Christian Awizio / Cyberstyle
Publisher: CompuTech
(more info)

Realms of Arkania: Blade of Destiny (Das Schwarze Auge: Die Schicksalsklinge)

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: attic Entertainment Software GmbH
Publisher: Attic Entertainment
(more info)

Realms of Arkania: Blade of Destiny (Das Schwarze Auge: Die Schicksalsklinge)

SYSTEM: PC (DOS)

My Work: Music and Sound Design

Developer: attic Entertainment Software GmbH
Publisher: Attic Entertainment
(more info)

Realms of Arkania: Blade of Destiny (Das Schwarze Auge: Die Schicksalsklinge) (Unreleased)

SYSTEM: Atari ST

My Work: Music and Sound Design

Developer: attic Entertainment Software GmbH
Publisher: -

The Patrician (Der Patrizier)

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Triptychon Software
Publisher: Ascon GmbH
(more info)

The Patrician (Der Patrizier)

SYSTEM: PC

My Work: Music and Sound Design

Developer: Triptychon Software
Publisher: Ascon GmbH
(more info)

Flies: Attack On Earth

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Ego Software
Publisher: Softgold Computerspiele GmbH
(more info)

Flies: Attack On Earth

SYSTEM: PC

My Work: Music and Sound Design

Developer: Ego Software
Publisher: Softgold Computerspiele GmbH
(more info)

BC Kid (Bonk's Adventure)

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Factor 5
Publisher: Hudson Soft / Ubi Soft Entertainment Ltd.
(more info)

Delta Mitsubishi Monitors

SYSTEM: Commodore Amiga

My Work: Music

Developer: Delta Konzept
Publisher: Delta Konzept

Elefanten!

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Ego Software
Publisher: Promotion Software
(more info)

Dyna Blaster

SYSTEM: Atari ST

My Work: Music and Sound Design

Developer: Hudson Soft
Publisher: Hudson Soft
(more info)

Das schmutzige Erbe

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: COMAD GmbH
Publisher: Umweltbundesamt
(more info)

Energie-Manager

SYSTEM: PC, Atari ST

My Work: Music and Sound Design

Developer: Rauser Advertainment GmbH
Publisher: Bundesministerium für Wirtschaft und Technologie
(more info)

Metal Law

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: New Bits on the RAM (KAIKO)
Publisher: New Bits on the RAM (KAIKO)
(more info)

Log!cal (Logical)

SYSTEM: Commodore CDTV

My Work: Music and Sound Design

Developer: Cyberstyle / Rainbowarts
Publisher: Rainbow Arts Software GmbH
(more info)


1991

Shoikan

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Log!cal (Logical)

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle / Rainbow Arts
Publisher: Rainbow Arts Software GmbH
(more info)

Log!cal (Logical)

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle / Rainbow Arts
Publisher: Rainbow Arts Software GmbH
(more info)

Amigo 3/91

SYSTEM: Commodore Amiga

My Work: Music

Developer: Double Density
Publisher: CompuTech

Cybex

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: Logo Software GmbH (C64 Starlight Magazine #3)
(more info)

Back Stone

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech

Amigo 4/91

SYSTEM: Commodore Amiga

My Work: Music

Developer: Double Density
Publisher: CompuTech

Norse Gods

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Richard Loewenstein
Publisher: CompuTech
(more info)

Amigo 5/91

SYSTEM: Commodore Amiga

My Work: Music

Developer: Double Density
Publisher: CompuTech

Mad TV

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Rainbow Arts Software GmbH
Publisher: Rainbow Arts Software GmbH
(more info)

Mad TV

SYSTEM: PC

My Work: Music

Developer: Rainbow Arts Software GmbH
Publisher: Rainbow Arts Software GmbH
(more info)

Mad TV (Unreleased)

SYSTEM: Atari ST

My Work: Music and Sound Design

Developer: Rainbow Arts Software GmbH
Publisher: Rainbow Arts Software GmbH

The Oath

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: attic Entertainment Software GmbH
Publisher: attic Entertainment Software GmbH
(more info)

Dungeons of Avalon

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Zeret
Publisher: CompuTech
(more info)

Dungeons of Avalon II: The Island of Darkness

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Zeret
Publisher: CompuTech
(more info)

Kangarudy

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: CompuTech
Publisher: CompuTech

Kangarudy

SYSTEM: Atari ST

My Work: Music and Sound Design

Developer: CompuTech
Publisher: CompuTech

Ugh!

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Ego Software
Publisher: Play Byte (Blue Byte)
(more info)

The Curse of RA

SYSTEM: Commodore CDTV

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: Rainbow Arts Software GmbH
(more info)


1990

Cybergammon

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Sub Rally

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech

Sub Rally

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Blutrausch

SYSTEM: Commodore Amiga

My Work: Programming, Art, Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Move Out

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Match It

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech

Cylogic

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Cylogic

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Tanks

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

The Curse of RA

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: Rainbow Arts Software GmbH
(more info)

The Curse of RA

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: Rainbow Arts Software GmbH
(more info)

Western Contest

SYSTEM: Commodore C64

My Work: Music

Developer: Cyberstyle
Publisher: CompuTech
(more info)

The Secret of Monkey Island

SYSTEM: Commodore Amiga

My Work: Music and Sound Effects

Developer: Lucasfilm Games LLC
Publisher: Lucasfilm Games LLC
(more info)

Z-Out

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Advantec
Publisher: Rainbow Arts (Softgold)
(more info)


1989

Tower of Terror

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Alexander Kirsch, Ingo Wolf
Publisher: CompuTech
(more info)

Wobbler

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Wobbler

SYSTEM: Commodore C64

My Work: Music

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Orbit

SYSTEM: Commodore C64

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Orbit

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Decton

SYSTEM: Commodore Amiga

My Work: Music and Sound Design

Developer: Cyberstyle
Publisher: CompuTech
(more info)

Decton

SYSTEM: Commodore C64

My Work: Programming. Art. Music and Sound Design

Developer: Rudolf Stember / Cyberstyle
Publisher: CompuTech
(more info)

Copyright ©1996 - Rudolf Stember - All Rights Reserved